Stone Pavement PBR Texture with Cracked Weathered Blocks in Warm Tones

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Stone Pavement with Cracked Weathered Blocks in Warm Tones Asphalt seamless PBR texture preview
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Texture Info

IDstone-seamless-pbr-cracked-stone-pavement-texture-for-3d
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR texture represents a cracked stone pavement composed of roughly rectangular stone blocks arranged in uniform rows. The stones exhibit a weathered and worn surface with natural cracks and chips, highlighting their age and exposure to environmental elements. Each block displays a varied surface roughness with subtle pitted details and eroded edges, adding realistic tactile richness. The color palette combines warm browns, tans, grays, and hints of dusty white patches, creating a natural, sunlit stone look. The small gaps between blocks are filled with compacted fine gravel and dirt, reinforcing the rough outdoor terrain feeling. This tileable texture is ideal for use in game development, architectural visualization, and environment design, fully PBR-ready to interact naturally with lighting in engines like Blender, Unreal Engine, Unity, and 3ds Max. It fits excellently for medieval or fantasy streets, castle courtyards, dungeon flooring, and aged rocky paths requiring a believable, high-detail stone surface. The unique cracked pattern and earthy tones give a distinct aged stone pavement character, enhancing realism in outdoor or historic scenes where natural wear and tear are essential visual elements.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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