This seamless PBR texture features large rectangular stone blocks with a distinctly weathered and aged appearance, perfect for creating realistic stone walls or pavements in 3D environments. Each stone block shows natural erosion signs, including surface cracks, chips, and subtle roughness, enhancing authenticity. The color palette is predominantly cool greys and beiges with occasional rusty brown and pale lichen markings, adding a natural variation that simulates prolonged exposure to weather and biological growth. The edges between stones are defined by deep crevices and fissures, suggesting loosening or mortar absence, providing depth and texture richness in renders. Surface details such as tiny pockmarks, scratches, and accumulated dust contribute to the tactile quality, making it suitable for medieval, dungeon, fantasy, or historical architecture scenes. This texture is fully tileable and optimized for PBR workflows, supporting realistic lighting and material interaction in modern 3D software like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Ideal for game environments, architectural visualization, and VFX requiring high realism in outdoor stone structures or rugged stone pavements.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.