Crackled Dry Rock PBR Texture with Layered, Weathered Surface

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Crackled Dry Rock with Layered, Weathered Surface seamless PBR texture preview
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Texture Info

IDstone-seamless-pbr-cracked-dry-rock-texture-with-layered-surface
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR texture displays a highly detailed dry rock surface characterized by irregular, layered stone plates with prominent cracks and fissures between them. The rock layers appear weathered, exhibiting subtle fracture lines and natural erosion patterns that give a realistic sense of geological age and exposure to the elements. The color palette ranges from varied grays and earth browns to muted beige and rust undertones, enhancing the organic feel of dry, exposed stone. The surface roughness is evident with naturally cracked edges and subtle chip details, while the crevices between layers are dark and deeply recessed, providing a pronounced depth effect. No moss or lichen is present, emphasizing an arid, desert-like or canyon cliff environment rather than humid or mossy rock. This tileable texture is designed for 3D artists needing realistic rocky surfaces that simulate dried, stratified cliffs or rugged canyon walls. It fits perfectly in outdoor environment designs, mountain terrains, desert canyons, and rocky cave interiors. Fully PBR-ready, it supports workflows in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D to ensure seamless integration into any project requiring naturalistic, cracked stone materials. The layered structure and fractured detail offer high visual interest without distracting repetitive elements, making it ideal for close-up renders or expansive rocky landscapes in game development, architectural visualization, VFX, and product rendering.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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