Cracked Stone Ground PBR Texture with Earthy Dirt Fill

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Stone Ground with Earthy Dirt Fill seamless PBR texture preview
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Texture Info

IDstone-seamless-pbr-cracked-stone-ground-texture-with-dirt
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This high-quality seamless 3D PBR texture depicts an intricate cracked stone ground surface composed of medium-sized, irregular flat rocks. The stones display a natural roughness with assorted sharp and worn edges, and irregular cracks running through each piece, adding a strong sense of weathering and age. The color palette ranges from muted grayish tones to warm beige and earth shades, enhanced by subtle rusty and dirt stains that enhance the worn effect. Between the stones lies a textured fill of dark earthy dirt embedded with fine gravel and scattered lichen-like details, creating an organic and grounded appearance. The texture’s pattern is natural and random, avoiding repetitive tiling while maintaining seamless continuity for extended surfaces. This material is PBR-ready and works perfectly for photorealistic environments such as rocky outdoor paths, rustic courtyards, medieval streets, dungeon floors, and natural terrains in game engines like Unreal Engine, Unity, or 3D modeling software like Blender and 3ds Max. Its combination of cracked stone and dirt fill offers a rugged, weathered look that complements scenes requiring an authentic, aged outdoor ground or foundation surface. This texture is suitable for use in realistic game environments, architectural visualizations, VFX landscapes, and fantasy settings where natural stone pathways or rugged terrain details are necessary.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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