Fossilized Stone Rock PBR Texture with Cracked Ammonite Patterns

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Fossilized Stone Rock with Cracked Ammonite Patterns seamless PBR texture preview
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Texture Info

IDstone-seamless-pbr-fossilized-stone-rock-texture-for-3d
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture showcases a unique composition of fossilized stone surfaces, characterized by distinct ammonite shell imprints embedded within cracked, weathered rock slabs. The texture features a natural pattern of large fragmented stone pieces with defined cracks and fissures, emphasizing an aged and eroded geological state. Coloration is dominated by cool and neutral tones—shades of grey, charcoal, and earthy beige—with subtle natural veining and sediment layers visible on the curved ammonite forms. The surface finish presents a primarily matte, slightly worn look with fine dust and sediment deposits, enhancing the realism of the fossilized shells and surrounding rock. This tileable texture is ideal for applications needing authentic geological or paleo-environmental visuals, such as cave interiors, fossil beds, museum dioramas, or fantasy landscapes featuring archeological ruins. Compatible with Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, it supports high-quality PBR workflows to deliver physically accurate material response under diverse lighting conditions. Its distinctive cracked shell pattern combined with natural stone roughness makes it an excellent asset for both scientific visualizations and creative 3D environments.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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