This seamless 3D PBR texture showcases a unique composition of fossilized stone surfaces, characterized by distinct ammonite shell imprints embedded within cracked, weathered rock slabs. The texture features a natural pattern of large fragmented stone pieces with defined cracks and fissures, emphasizing an aged and eroded geological state. Coloration is dominated by cool and neutral tones—shades of grey, charcoal, and earthy beige—with subtle natural veining and sediment layers visible on the curved ammonite forms. The surface finish presents a primarily matte, slightly worn look with fine dust and sediment deposits, enhancing the realism of the fossilized shells and surrounding rock. This tileable texture is ideal for applications needing authentic geological or paleo-environmental visuals, such as cave interiors, fossil beds, museum dioramas, or fantasy landscapes featuring archeological ruins. Compatible with Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, it supports high-quality PBR workflows to deliver physically accurate material response under diverse lighting conditions. Its distinctive cracked shell pattern combined with natural stone roughness makes it an excellent asset for both scientific visualizations and creative 3D environments.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.