This high-quality seamless PBR texture depicts a tightly clustered arrangement of fractured cliff rocks characterized by sharp angular edges and detailed surface cracks. The stones exhibit a cool gray color palette with subtle beige and ochre highlights that suggest natural weathering and mineral deposits. The rock surfaces have a rough, matte finish with visible fine striations and erosion marks, enhancing realism. Thin cracks and fissures are scattered throughout, adding complexity and depth to the pattern, while the overall layout maintains a natural, non-repetitive look suitable for tileable use. This texture is PBR-ready, supporting detailed maps for metallic, roughness, and normal details, making it perfect for realistic rendering in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D workflows. Best suited for outdoor cliff faces, rocky caves, mountain passes, and realistic environmental terrain, it also works well for rugged dungeon walls or fantasy rocky ground surfaces. The combination of sharp fractures and subtle color variation allows for versatile use in both naturalistic and stylized 3D scenes.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.