Stone Texture of Sharp Fractured Cliff Rock with Cool Gray Tones

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Stone of Sharp Fractured Cliff Rock with Cool Gray Tones seamless PBR texture preview
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Texture Info

IDstone-seamless-pbr-sharp-fractured-cliff-rock-texture
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This high-quality seamless PBR texture depicts a tightly clustered arrangement of fractured cliff rocks characterized by sharp angular edges and detailed surface cracks. The stones exhibit a cool gray color palette with subtle beige and ochre highlights that suggest natural weathering and mineral deposits. The rock surfaces have a rough, matte finish with visible fine striations and erosion marks, enhancing realism. Thin cracks and fissures are scattered throughout, adding complexity and depth to the pattern, while the overall layout maintains a natural, non-repetitive look suitable for tileable use. This texture is PBR-ready, supporting detailed maps for metallic, roughness, and normal details, making it perfect for realistic rendering in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D workflows. Best suited for outdoor cliff faces, rocky caves, mountain passes, and realistic environmental terrain, it also works well for rugged dungeon walls or fantasy rocky ground surfaces. The combination of sharp fractures and subtle color variation allows for versatile use in both naturalistic and stylized 3D scenes.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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