Moss-Covered Stone Ground PBR Texture with Natural Weathering

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Moss-Covered Stone Ground with Natural Weathering seamless PBR texture preview
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Texture Info

IDstone-seamless-pbr-mossy-stone-ground-texture-for-3d-environments-2
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR stone texture showcases large, irregularly shaped, weathered stone slabs with a rough, matte surface. The stone appears aged, characterized by natural erosion patterns, subtle chipping, and sporadic moss growth in vibrant green hues nestled in the crevices and on the surfaces of the stones. The slab edges are worn but maintain a blocky shape, arranged in a natural, irregular grid that mimics old stone pathways or courtyard grounds. The color palette emphasizes cool grays with hints of earthy brown discolorations and soft green moss adding a vivid contrast that breathes life into the texture. Fine details include slight surface dents, subtle cracks, and scattered moss clusters that add authentic natural realism. Designed to tile seamlessly for flawless repetition, this PBR-ready texture supports physically based rendering in game engines like Unreal Engine, Unity, and 3D modeling software such as Blender and 3ds Max. Perfect for creating outdoor scenes featuring ancient ruins, medieval paths, garden walkways, or fantasy forest floors, this texture adds environmental depth and realism while maintaining flexibility for architectural visualization or VFX projects. Its harmonious blend of stone ruggedness and living moss detail makes it a unique asset within a stone texture library, bridging natural decay with lush vegetation harmony for immersive ground surfaces.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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