This seamless PBR stone texture showcases large, irregularly shaped, weathered stone slabs with a rough, matte surface. The stone appears aged, characterized by natural erosion patterns, subtle chipping, and sporadic moss growth in vibrant green hues nestled in the crevices and on the surfaces of the stones. The slab edges are worn but maintain a blocky shape, arranged in a natural, irregular grid that mimics old stone pathways or courtyard grounds. The color palette emphasizes cool grays with hints of earthy brown discolorations and soft green moss adding a vivid contrast that breathes life into the texture. Fine details include slight surface dents, subtle cracks, and scattered moss clusters that add authentic natural realism. Designed to tile seamlessly for flawless repetition, this PBR-ready texture supports physically based rendering in game engines like Unreal Engine, Unity, and 3D modeling software such as Blender and 3ds Max. Perfect for creating outdoor scenes featuring ancient ruins, medieval paths, garden walkways, or fantasy forest floors, this texture adds environmental depth and realism while maintaining flexibility for architectural visualization or VFX projects. Its harmonious blend of stone ruggedness and living moss detail makes it a unique asset within a stone texture library, bridging natural decay with lush vegetation harmony for immersive ground surfaces.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.