Weathered Stone Wall Tiles Texture with Cracked Detail

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Weathered Stone Wall Tiles with Cracked Detail seamless PBR texture preview
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Texture Info

IDstone-seamless-pbr-textured-weathered-stone-wall-tiles
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture showcases weathered stone tiles arranged in an orderly stacked pattern with each block shaped like a flattened trapezoid. The surface reveals natural wear, characterized by prominent cracks, fissures, and subtle erosion that add a striking sense of age and ruggedness. The stones exhibit rough, yet somewhat smoothed surfaces with dusty matte finish and visible chipping along edges, enhancing the authentic weathered look. The color palette is dominated by cool gray tones accented with faint earth-brown gradients, mimicking aged limestone or sandstone with dusty overlays. Fine cracks run irregularly throughout the texture, with subtle color variations that simulate natural mineral stratification and surface imperfections. This tileable texture is perfectly suited to creating realistic stone walls commonly found in medieval castles, dungeon interiors, or fantasy environment scenes. It works seamlessly in PBR workflows, compatible with Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and other 3D software, enhancing architectural visualization, game level design, or VFX projects requiring weathered stone surfaces. The strong pattern repetition ensures easy tiling without harsh edges, making it ideal for large-scale wall geometry or background texturing where a worn stone effect is desired. A unique blend of cracked detail and trapezoidal stone shapes, this texture offers visual interest for artists crafting aged stone facades or rocky partitions in immersive 3D environments.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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