Marble Stone PBR Texture with Purple and Green Swirls

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Marble Stone with Purple and Green Swirls seamless PBR texture preview
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Texture Info

IDstone-seamless-pbr-purple-and-green-marble-stone-texture
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This visually captivating seamless 3D marble stone texture showcases a fluid, wave-like pattern formed by intertwining purple and mint green veins. The stone surface is characterized by its smooth finish, gentle swirls, and subtle tonal variations that mimic the natural stratification of polished marble. Fine details include thin whitish streaks and sporadic dark purple inclusions, enhancing the authentic marble look. Unlike rough or rugged stone textures, this material boasts a soft, glossy appearance, making it especially suited for artistic stylized environments, sleek architectural visualizations, and fantasy terrains that require unique color palettes. Being fully PBR-ready and tileable, it integrates seamlessly into game engines such as Unreal Engine and Unity, as well as rendering software like Blender, 3ds Max, and Cinema 4D. Its balance of organic flow and vibrant yet muted hues provides designers with a versatile stone surface ideal for interior surfaces, decorative flooring, fantasy props, or stylized environmental features. This texture stands out by blending natural marble elements with unconventional colors, providing a fresh take on stone materials in 3D projects where elegance and creativity are desired.
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Best Uses for This Texture

  • Luxury floors and wall cladding
  • Countertops and interior details
  • Archviz bathroom and kitchen scenes
  • Product visualization backgrounds
  • Close-up polished stone renders

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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