cracked dry ground stone PBR texture with rugged, fractured surface

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Dry Ground Stone With Rugged, Fractured Surface seamless PBR texture preview
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Texture Info

IDstone-seamless-pbr-cracked-dry-ground-stone-texture
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR texture features a rugged, cracked dry ground stone surface, exhibiting naturally fractured and irregular stone chunks separated by deep fissures. The stones have rough, uneven surfaces with varying shading that suggests weathering and slight erosion, highlighted by small bumps and subtle pitting. The color palette is predominantly cool gray tones with occasional warmer, earthy undertones visible in the cracks and soil beneath, lending an arid, almost desert-like feel to the material. The cracks are sharply defined with intricate branching patterns, creating a realistic fractured earth appearance. This tileable texture is PBR-ready, offering accurate physical surface details suitable for high-quality rendering. It fits perfectly in 3D visualizations of dried riverbeds, rocky deserts, cracked earth terrain, or dilapidated outdoor paths. Ideal for game development, architectural visualization, and environment design using popular engines such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Enhance any realistic or stylized scene that demands a convincing cracked stone ground or parched terrain with this high-quality texture.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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