Slate Rock Wall PBR Texture with Rough, Layered Stones and Rust Accents

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Slate Rock Wall with Rough, Layered Stones and Rust Accents seamless PBR texture preview
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Texture Info

IDstone-seamless-pbr-rough-slate-rock-wall-texture
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This detailed seamless PBR texture showcases an array of irregular slate stones tightly fitted in a natural stone wall pattern. Each rock piece exhibits a distinctive rough, angular shape with prominent fracture lines and layered stratifications that reflect the unique geological formation of slate. The surface finish is matte with slightly worn edges, displaying subtle erosion and weathering effects, complemented by rusty orange patches and dirt deposits that add depth and authenticity. The colors range from cool bluish-gray tones to warmer rusty browns, creating a visually rich, atmospheric stone wall material. The stones appear to be stacked unevenly, typical for a natural rock construction, with dark mortar-like gaps enhancing the layered effect. This texture is meticulously tileable and PBR-ready, optimized for physically based rendering engines such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Ideal for realistic outdoor environments, rugged cliff faces, mountainous caves, dungeon walls, or architectural visualizations requiring a worn, natural stone aesthetic. Its authentic layering and weathered accents evoke a sense of time-worn solidity, making it invaluable for game development, environment design, and VFX projects demanding natural stone fidelity and detail.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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