Weathered Slate Stone Wall PBR Texture with Rough Fractured Surfaces

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Weathered Slate Stone Wall with Rough Fractured Surfaces seamless PBR texture preview
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Texture Info

IDstone-seamless-pbr-weathered-slate-stone-wall-texture
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This high-quality seamless PBR texture showcases a weathered slate stone wall composed of roughly rectangular stone slabs arranged in a tight, patterned stacking. Each stone features distinct fractured and chipped surfaces with visible layering, enhancing the natural stratified appearance typical of slate. The surface of the stones is predominantly rough and matte, accentuated by subtle scratches, cracks, and edges that provide realistic erosion details. The color palette combines cool grays and muted blues blending with warm beige and rusty undertones, adding visual depth and natural variation across the texture. This tileable stone texture is ideal for creating realistic outdoor stone walls, rugged building facades, medieval structures, and rocky architectural designs in 3D environments. It integrates seamlessly into game engines like Unreal Engine and Unity, as well as modeling software such as Blender, 3ds Max, and Cinema 4D, offering PBR-ready maps for accurate material rendering under diverse lighting conditions. This stone wall texture’s rough, layered geology and subtle color contrast suit rocky cliffs, fortress walls, dungeon exteriors, and fantasy medieval scenes where an authentic weathered stone look is essential.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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