Weathered Stone Wall Texture with Cracks and Rough Surface

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Weathered Stone Wall with Cracks and Rough Surface seamless PBR texture preview
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Texture Info

IDstone-seamless-pbr-weathered-stone-wall-texture-for-3d-10
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR texture showcases a weathered stone wall composed of large, flat stone blocks with distinct irregular shapes and natural erosion. The stones exhibit a rough and pitted surface, characterized by deep cracks, chips, and fractured edges that add authentic aging and wear. The stone blocks are arranged in a staggered pattern, contributing to a highly detailed, three-dimensional appearance with realistic shadows and depth between the stones. Coloration is predominantly cool greys with a range of subtle browns and earthy tones, which enhance the natural, aged stone look without distracting color contrasts. Dirt and dust lightly cover some areas, augmenting the worn effect while the overall matte finish suggests exposure to time and natural elements rather than polished or artificially treated surfaces. The texture is fully tileable and PBR-ready, providing accurate physical rendering attributes perfect for use in Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D. Its detailed roughness and height maps make it ideal for realistic outdoor cliffs, medieval or fantasy dungeon environments, castle walls, and other architectural visualizations demanding a natural stone surface with rugged character. This texture offers 3D artists and game developers a ready-to-use material that faithfully replicates weathered, hand-laid stone blocks with natural imperfections, perfect for enhancing realism and detail in any 3D scene or game environment.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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