Obsidian Rock Texture with Glossy, Cracked Surface

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Obsidian Rock with Glossy, Cracked Surface seamless PBR texture preview
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Texture Info

IDstone-seamless-pbr-shiny-obsidian-rock-texture-for-3d
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D stone PBR texture showcases dense clusters of black obsidian rocks with their signature glossy and glass-like surface. The rocks are depicted in angular, broken shards with highly visible cracks and fractured edges that create a natural, chaotic pattern. The reflective qualities highlight the smooth, sharp facets typically found in volcanic glass, emphasizing a polished shine with subtle variations in light reflection across their surfaces. Small imperfections such as fine fracture lines and slight scratches lend credibility and realism to the texture. The deep black and dark gray color palette is accented by occasional faint veins and natural mineral residues, further enhancing the volcanic rock appearance. This tileable texture is PBR-ready, perfectly suited for physically based rendering workflows in software like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It is ideal for creating realistic volcanic terrains, cave interiors, dangerous cliff surfaces, or fantasy environments that require a shiny, fractured rock look. Its seamless nature ensures continuous detail without obvious repetition, making it excellent for large area coverage in games, architectural visualization, and VFX projects seeking a dramatic, high-gloss volcanic stone aesthetic.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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