This seamless 3D stone PBR texture showcases dense clusters of black obsidian rocks with their signature glossy and glass-like surface. The rocks are depicted in angular, broken shards with highly visible cracks and fractured edges that create a natural, chaotic pattern. The reflective qualities highlight the smooth, sharp facets typically found in volcanic glass, emphasizing a polished shine with subtle variations in light reflection across their surfaces. Small imperfections such as fine fracture lines and slight scratches lend credibility and realism to the texture. The deep black and dark gray color palette is accented by occasional faint veins and natural mineral residues, further enhancing the volcanic rock appearance. This tileable texture is PBR-ready, perfectly suited for physically based rendering workflows in software like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It is ideal for creating realistic volcanic terrains, cave interiors, dangerous cliff surfaces, or fantasy environments that require a shiny, fractured rock look. Its seamless nature ensures continuous detail without obvious repetition, making it excellent for large area coverage in games, architectural visualization, and VFX projects seeking a dramatic, high-gloss volcanic stone aesthetic.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.