Weathered Sandstone Stone Wall PBR Texture with Natural Cracks and Rough Surface

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Weathered Sandstone Stone Wall with Natural Cracks and Rough Surface seamless PBR texture preview
LMB — rotate · RMB — pan · Wheel — zoom

Texture Info

IDstone-seamless-pbr-weathered-sandstone-stone-wall-texture
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
Not verified
Source
Not verified
Original asset ID
Not verified
Original license
Not verified
Import method
Not verified
Review status
Not verified
Review date
Not verified
This seamless PBR texture showcases a weathered sandstone stone wall composed of irregular, large stone blocks. The stones exhibit a rough, naturally chipped surface with detailed erosion marks and subtle cracks, conveying the authentic look of aged sandstone. Color-wise, the palette features warm beige, sandy yellows, and soft grays, accented by natural shading variations and slight dusty overlays, enhancing the tactile realism. The grout between stones is dark and textured, adding depth and contrast to the pattern. The overall pattern structure replicates a rustic stacked stone wall with no visible tiling, designed for seamless repetition. This PBR-ready texture maps well onto 3D models for use in environment design, architectural visualization, and games requiring realistic stone wall surfaces. Compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, it suits medieval, western, or natural-themed scenes, as well as outdoor terrain and structural elements like cliffs or retaining walls. Its detailed roughness and natural imperfections give 3D projects an authentic weathered sandstone look, enhancing any realistic or stylized environment requiring durable stone surfaces.
Advertisement

Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

Advertisement

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

Advertisement

AITextured Tools

Generate maps from existing images, preview materials, convert channels, and package compatible inputs for Blender, Unity, and Unreal Engine.