cracked dry earth stone PBR texture with layered fissures and natural erosion

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Dry Earth Stone With Layered Fissures And Natural Erosion seamless PBR texture preview
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Texture Info

IDstone-seamless-pbr-cracked-dry-earth-stone-texture-3
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This high-quality seamless PBR texture features cracked, dry earth stone characterized by fractured layers and deep fissures creating a rugged, weathered appearance. The stone surfaces exhibit a natural pattern of irregular plates, stacked and separated by dark crevices, showcasing extensive erosion and dryness typical of arid or desert-like environments. The color palette blends warm, rusty browns and muted grays with tinges of sandy beige, emphasizing a sun-baked, dusty terrain. Fine details like surface chips, subtle dirt deposits, and organic cracks add realism and tactile depth. The stone faces are predominantly matte with rough, worn edges, enhancing the natural, untouched rock look. This texture is perfectly suited for realistic 3D landscapes, rocky cliff faces, dry riverbeds, or ground surfaces in desert, canyon, or fantasy outdoor scenes. It is fully seamless and tileable, enabling clean repetition without visible borders. PBR-ready, it integrates easily into major 3D software and game engines such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Use it for environment design, game world creation, architectural visualization, VFX, or product rendering needing rugged natural stone surfaces with cracked, dry earth characteristics. This unique material brings authenticity to scenes requiring dry, cracked rock or ground with layered erosion patterns and a warm earthy tone.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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