Weathered Stone Ground Seamless Texture with Cracks and Dirt

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Weathered Stone Ground with Cracks and Dirt seamless PBR texture preview
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Texture Info

IDstone-seamless-pbr-weathered-stone-ground-texture-for-3d-3
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR texture presents an authentic weathered stone ground composed of large irregular stone slabs. The stones feature a gray-blue palette with subtle variations accented by sandy brown and muted ochre patches, lending a natural, aged appearance. Each stone surface bears fine networked cracks, surface pits, and minor erosion that simulate long-term weathering and the effects of environmental stress. The gaps between the slabs are tightly packed with dark soil and small pebbles, enhancing the natural fractured ground effect. The rough stone surface has matte, dusty patches interrupted occasionally by faintly smoother finishes worn by time, creating an organic, tactile look. This tileable material is ideal for 3D artists aiming to recreate natural rocky terrains or ancient paved grounds. Modelers working in Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D will find this texture highly versatile for environments like mountain paths, ruined courtyards, medieval dungeon floors, or weather-worn outdoor surfaces in fantasy and realistic scenes. Its robust detail and seamless patterning ensure consistent, repeating coverage without visible borders, making it excellent for both close-up renders and large scene landscapes. Whether enhancing game levels, architectural visualizations, or VFX projects, this weathered stone ground PBR texture brings a strong sense of realism and aged natural character to any 3D environment.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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