This seamless 3D stone PBR texture showcases large, naturally shaped rock slabs with noticeable surface cracks and fissures. The stones have an uneven, rough texture with subtle erosion that emphasizes weathering and natural wear. Their surface finish is matte with soft shadows inside cracks, enhancing the depth and realism. The color palette blends earthy brown tones with warm greys, creating a natural, weathered look that suits rugged rocky landscapes. Fine details such as tiny chips, slight stratification, and subtle surface roughness add complexity, while the pattern itself mimics how natural rock slabs might fragment and settle close together, with narrow gaps revealing the underlying ground. This texture is designed to be fully seamless and tileable, making it perfect for large-scale use on cliffs, mountainous terrains, canyon walls, rocky paths, or stylized game environments. It is PBR-ready and optimized for realistic rendering workflows in tools like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Its natural colors and fractured pattern make it excellent for creating realistic outdoor rock surfaces, dungeon walls, or fantasy terrains where strong geological features are required. Use this texture to add rugged realism and dramatic stone detail to your next 3D project or visual effect scene.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.