stone PBR texture of cracked rough rock slabs in earthy tones

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Stone Of Cracked Rough Rock Slabs In Earthy Tones seamless PBR texture preview
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Texture Info

IDstone-seamless-pbr-cracked-rock-texture-with-rough-stone-slabs
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D stone PBR texture showcases large, naturally shaped rock slabs with noticeable surface cracks and fissures. The stones have an uneven, rough texture with subtle erosion that emphasizes weathering and natural wear. Their surface finish is matte with soft shadows inside cracks, enhancing the depth and realism. The color palette blends earthy brown tones with warm greys, creating a natural, weathered look that suits rugged rocky landscapes. Fine details such as tiny chips, slight stratification, and subtle surface roughness add complexity, while the pattern itself mimics how natural rock slabs might fragment and settle close together, with narrow gaps revealing the underlying ground. This texture is designed to be fully seamless and tileable, making it perfect for large-scale use on cliffs, mountainous terrains, canyon walls, rocky paths, or stylized game environments. It is PBR-ready and optimized for realistic rendering workflows in tools like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Its natural colors and fractured pattern make it excellent for creating realistic outdoor rock surfaces, dungeon walls, or fantasy terrains where strong geological features are required. Use this texture to add rugged realism and dramatic stone detail to your next 3D project or visual effect scene.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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