This seamless stone wall PBR texture features layered, dry stacked stones of varying sizes and irregular shapes, reminiscent of slate or weathered flagstone. The stones have rough, jagged surfaces with visible erosion marks, chips, and subtle cracks, conveying natural wear and outdoor exposure. The color palette smoothly blends cool dark greys with warm brown and ochre highlights, adding realistic depth and the impression of aged mineral weathering. Small gaps and crevices between the stones are filled with shadowed dirt and fine sediments, enhancing the dimensionality and natural feel. The surface finish is matte and slightly dusty, emphasizing the outdoors weathered look without gloss or moisture. This texture is perfectly tileable and PBR ready, optimized for seamless application in 3D environments. It suits use in Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and other 3D software, seamlessly fitting rocky cliffside walls, rustic stone fences, rugged medieval architecture, or fantasy dungeon structures. Its naturalistic stone detail and earthy tones make it an excellent choice for realistic terrain, building exteriors, and environmental props requiring complex rocky surfaces with an authentic look and subtle aging effects.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.