Weathered Stone Wall PBR Texture with Earthy Beige Tones and Rough Surface

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Weathered Stone Wall with Earthy Beige Tones and Rough Surface seamless PBR texture preview
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Texture Info

IDstone-seamless-pbr-weathered-stone-wall-texture-for-3d-2
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture showcases a weathered stone wall composed of irregular, rough-cut stone slabs tightly fitted together with visible mortar gaps. The stones feature earthy beige and muted gray hues with soft gradients, natural cracks, and subtle surface erosion. Fine details include chipped edges, natural discoloration, and patches of dirt embedded in the mortar crevices, creating a rugged, authentic stone appearance. The surface finish is matte with a lightly worn texture, enhancing the tactile quality of the rock material. The pattern is irregular yet consistent, mimicking real stacked stone walls with natural variations in shape and size that avoid repetition. Perfectly tileable, this texture is PBR-ready, providing accurate surface reflections and depth for realistic rendering. It fits exceptionally well in 3D environments such as medieval dungeons, rustic building facades, mountain village walls, or natural cave interiors. Compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, this high-quality texture is an excellent choice for game development, architectural visualization, environment design, and VFX projects seeking authentic stone wall surfaces with aged character and weathered appeal.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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