Slate Stone Wall PBR Texture with Rough Layered Plates

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Slate Stone Wall with Rough Layered Plates seamless PBR texture preview
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Texture Info

IDstone-seamless-pbr-slate-stone-wall-texture-for-3d
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR texture showcases a realistic, handcrafted slate stone wall composed of stacked, irregularly shaped flat plates. Each stone exhibits natural stratified layers with intricate cracks, chips, and surface roughness that highlight the geological formation process. The stones are distinctly cool-toned, primarily in blue-grey hues with subtle earthy beiges and muted darker accents softly blended in natural gradients and surface erosion marks. The rough and uneven stone edges complement natural imperfections while maintaining a realistic, tactile appearance. Faint dust and weathering effects add further authenticity, enhancing its suitability for ancient walls, cliff faces, or cave interiors. The texture tiles flawlessly, ensuring no visible seams when repeated for large-scale 3D environments. Perfectly optimized for PBR workflows, this texture includes realistic albedo, normal, roughness, and ambient occlusion details, enabling dynamic light interaction in modern engines such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Its versatile visual style fits medieval fantasy dungeons, mountainous cliffs, rocky urban walls, and realistic outdoor terrains, lending atmospheric depth and rugged stone detail to any 3D project or visualization. The organic pattern and layered stone plates make it ideal for artists seeking a natural, weathered stone look without artificial repetition or oversimplification.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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