Cracked Stone Ground PBR Texture with Weathered gray Rock Fragments

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Stone Ground with Weathered gray Rock Fragments seamless PBR texture preview
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Texture Info

IDstone-seamless-pbr-cracked-stone-ground-texture-for-realistic-terrain-2
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR texture showcases a natural, cracked stone ground composed of irregular grey rock slabs with pronounced fissures revealing darker gravel and compacted earth beneath. Each stone fragment has rough, weathered surfaces marked by subtle erosion marks, micro cracks, and speckled discolorations in cool greys and muted taupes. The pattern displays a realistic random scatter of stone plates separated by deep, shadowed cracks filled with small pebbles and faint traces of dirt and moss, adding to the worn, aged appearance. The stone surfaces exhibit variation in roughness, from coarse grain textures to slightly smoother areas with occasional pitted holes, capturing an authentic outdoor rocky terrain. This tileable texture is PBR-ready, designed for physically accurate rendering in 3D modeling and environment projects within software such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Its detailed cracks and natural stone tones suit scenes like mountain paths, dry riverbeds, rocky caves, or weathered pavements for realistic or stylized game assets, architectural visualizations, and VFX environments that require a dramatic rugged ground surface. The complex interplay of fractured stone plates and fine earth crevices gives digital artists a versatile, high-quality material to create believable aged stone terrain layouts in both fantasy and naturalistic outdoor settings.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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