Weathered Stone Wall PBR Texture with Beige Cracked Rocks

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Weathered Stone Wall with Beige Cracked Rocks seamless PBR texture preview
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Texture Info

IDstone-seamless-pbr-weathered-stone-wall-texture-for-3d-9
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D stone texture depicts a weathered stone wall built from irregular, cracked stone slabs in a warm beige tone. The stones feature natural cracks, subtle surface scratches, and slight erosion effects that add authenticity to the worn material. The pattern is composed of randomly shaped stone blocks fitted closely together, separated by thin dark joints emphasizing the uneven but cohesive structure. The surface finish is rough and matte, conveying a dry, aged stone feel without moss or dirt buildup. Its soft warm beige palette enhances the natural appearance, suitable for Mediterranean or desert-themed scenes. This tileable PBR texture is optimized for 3D modeling, game development, architectural visualization, and environment design. It integrates seamlessly with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D workflows, providing detailed normal, roughness, and albedo maps to replicate realistic stone materials. It fits perfectly for creating medieval castle walls, rustic village streets, dry rocky terrain, or fantasy architecture needing a natural stone look with subtle weathering and cracks. The unique cracked block pattern and warm stone coloration set it apart, offering digital creators an authentic and highly detailed stone wall solution for their projects.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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