Charred Volcanic Rock Ground PBR Texture with Cracked Surface and Dark Tones

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Charred Volcanic Rock Ground with Cracked Surface and Dark Tones seamless PBR texture preview
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Texture Info

IDstone-seamless-pbr-charred-volcanic-rock-ground-texture
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This high-quality seamless PBR texture features a close-up view of rough volcanic rock ground composed of large, irregularly shaped stones with a cracked, charred surface. The dominant color palette ranges from deep charcoal grays to cooler dark graphite tones, accented by subtle warm red and orange highlights that resemble glowing embers or weathered oxidized patches. Each stone exhibits naturalistic roughness with visible erosion, cracks, and fissures that add compelling realistic detail and character. The stones are tightly packed with thin gaps in between, emphasizing the dense, solid ground cover. The surface finish appears predominantly matte and weathered with occasional sharp fractured edges and fine crack networks across the rock faces. This texture is fully seamless and tileable, optimized for PBR workflows ensuring true-to-life shading and lighting responses in 3D engines. It works seamlessly in Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and other 3D modeling and game development software. Its rugged volcanic aesthetic makes it perfect for designing terrains in environments such as lava fields, volcanic caves, scorched dungeons, fantasy battlefields, and post-apocalyptic scenes, offering artists a versatile and visually striking ground material. The subtle ember-like coloration adds atmospheric depth and enhances scenes needing a fiery or mystical volcanic ground element with high realism and seamless integration capabilities.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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