Weathered Stone Wall Texture with Detailed Cracks and Earthy Tones

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Weathered Stone Wall with Detailed Cracks and Earthy Tones seamless PBR texture preview
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Texture Info

IDstone-seamless-pbr-weathered-stone-wall-texture-for-3d-18
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR texture showcases a detailed, weathered stone wall composed of irregularly shaped rectangular blocks. The stones display natural aging with visible surface cracks, worn edges, and rough, uneven textures that convey long-term exposure and erosion. The color palette blends warm browns, muted ochres, soft grays, and subtle hints of beige, giving the stone an earthy, natural look typical of ancient or medieval construction. Fine details include dirt deposits in crevices, slight surface pitting, and scattered speckles of lighter mineral deposits adding to the authenticity. The structure reveals stacked masonry with visible grout lines that are worn but still defined, emphasizing the craft of hand-laid, rugged stonework. The surface finish is matte with a faint dusty overlay, reflecting a dry, porous texture common in outdoor historical walls. This tileable and seamless PBR-ready texture offers high realism and can be used for 3D modeling, game development, architectural visualizations, and environment design in software like Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D. Ideal for creating dungeon walls, castle facades, old stone buildings, or fantasy medieval settings, it adds a convincing aged stone backdrop to any scene. Its detailed weathering and natural imperfections bring depth and atmosphere suited for both realistic outdoor environments and stylized fantasy terrains.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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