Weathered Stone Wall PBR Texture Featuring Rough Slate Blocks with Natural Cracks and Ear…

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Weathered Stone Wall Featuring Rough Slate Blocks with Natural Cracks a… seamless PBR texture preview
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Texture Info

IDstone-seamless-pbr-weathered-stone-wall-texture-with-rough-slate
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D stone texture depicts a detailed weathered stone wall made from roughly shaped slate blocks. Each tile-like stone features a rugged surface with natural cracks, flaky layers, and subtle erosion marks, contributing to an aged and authentic appearance. The stones display a predominantly cool grey palette with soft variations into warmer beige and yellowish hues, suggesting exposure to natural elements and mineral deposits. Fine fissures and weathering effects along the edges and surfaces heighten the tactile roughness, while subtle layering creates shadow depth between stones, emphasizing dimensionality. The grout or mortar areas between stones appear dark and rough-textured, enhancing contrast and realism. The texture is perfectly tileable and PBR-ready, optimized for use with industry-standard 3D tools such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. This material is ideal for architectural visualization projects involving rustic or historical stone walls, dungeon environments, castle facades, or intricate fantasy terrains requiring realistic stonework. Its natural color tones and rugged surface detail provide a solid foundation for both outdoor and indoor stone structures, making it a versatile choice for environment artists aiming to enrich their scenes with authentic stone wall visuals.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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