Stone Texture of Cracked Dry Earth with Layered Rock Plates

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Stone of Cracked Dry Earth with Layered Rock Plates seamless PBR texture preview
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Texture Info

IDstone-seamless-pbr-cracked-dry-earth-stone-texture-2
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR stone texture finely simulates the appearance of cracked dry earth with peeling, thin rock plates layered across the surface. The texture displays irregular large flat stone fragments that overlap like dried mud flakes, creating natural gaps and shadowed crevices between them. The surface details include rough, weathered edges along the plates with subtle chips and erosion effects, accompanied by faint dust and soil residue lightly scattered across the stone faces. The color palette is dominated by warm beige and light brown tones, enhancing the arid, sun-exposed look typical of desert floors or canyon cliffs. The pattern is naturally random with non-uniform geometry, avoiding obvious repetition and ensuring realistic tiling. This high-quality tileable texture is PBR-ready, capturing roughness and subtle surface height variations that respond well to dynamic lighting and physically accurate shading in leading 3D software. Ideal use cases for this stone texture include creating realistic arid ground surfaces for environment design, game terrain, desert landscapes, canyon paths, or stylized cave floors. Compatible with Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and other 3D modeling and rendering workflows, this material adds authentic dry cracked earth detail to any outdoor or natural scene requiring rugged geological surfaces that speak to harsh, dry climates.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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