Stone Texture of Weathered Rocky Ground with Moss and Natural Stone Pieces

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Stone of Weathered Rocky Ground with Moss and Natural Stone Pieces seamless PBR texture preview
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Texture Info

IDstone-seamless-pbr-weathered-rocky-ground-with-moss-texture
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture showcases a natural rocky ground surface composed of irregular, weathered stone fragments combined with smaller gravel pieces filling the gaps. The larger stones vary in shape and size, presenting angular fractured edges and subtle chipping from natural erosion. Their weathered nature is emphasized through varied surface roughness—ranging from matte, dusty patches to subtly smoothed areas suggesting decades of wear. Interspersed are rich green moss clusters growing along the crevices and flat stone surfaces, adding organic detail and visual contrast to the primarily cool grey and soft brown color palette. The stones exhibit gradual tonal shifts between slate grey, beige, and muted brown hues, complemented by occasional dark veins and dusty dirt deposits, reinforcing a natural, aged look. This tileable texture is optimized for physically based rendering workflows, well suited to applications in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, providing authentic stone surface detail without visible seams. Ideal for environment artists focusing on realistic outdoor scenes such as rocky forest floors, weathered cliff bases, cave entrances, medieval pathway terrain, or rugged fantasy landscapes where the interplay of natural stone and organic growth is key. Its detailed moss and gravel inclusions make it particularly valuable in adding depth and realism to naturalistic 3D worlds and architectural visualizations.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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