The Basketweave White Ceramic Parquet Tiles texture is a high-quality, seamless PBR material designed for realistic 3D applications. The base substrate of this texture is ceramic, known for its durability and smooth surface. The characteristic basketweave pattern is composed of interlaced rectangular tiles, each exhibiting subtle variations in grain orientation that mimic authentic parquet flooring. The white color tone derives from carefully balanced ceramic pigments, providing a clean and bright appearance while maintaining natural imperfections. The surface finish is polished to a soft sheen, capturing the slight reflectivity typical of glazed ceramic tiles without appearing overly glossy.
In terms of material composition, the ceramic tiles are bonded with mineral-based adhesives, ensuring structural integrity and minimal porosity. This low porosity reduces moisture absorption and weathering effects, which is reflected in the texture’s PBR channels. The BaseColor (Albedo) channel showcases the crisp white ceramic with gentle tonal shifts and faint grout lines. The Normal map captures the subtle depth and relief of the basketweave pattern, enhancing realism by simulating tile edges and grout indentations. Roughness values are tuned to offer a balanced surface that is neither too matte nor too reflective, while the Metallic channel remains near zero to represent the non-metallic ceramic material. Ambient Occlusion intensifies the tile edges and grout recesses, adding depth perception, and the Height (Displacement) map provides fine surface undulations for enhanced tactile detail.
This texture is optimized at up to 8K resolution, ensuring exceptional clarity and detail for close-up renders. It is fully compatible and ready for use in popular 3D software such as Blender, Unreal Engine, and Unity, making it an excellent choice for architectural visualizations, interior design projects, and gaming environments. For best results, it is advisable to adjust the UV scale to maintain the realistic size of the basketweave pattern and to fine-tune the roughness map in your shader to match the lighting conditions of your scene. Employing the height or parallax map can further enhance the perception of depth on tiled surfaces without increasing geometry complexity.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.