Dusty Hexagonal Orange Terracotta Tiles | Free PBR

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Dusty Hexagonal Orange Terracotta Tiles seamless PBR texture preview
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Texture Info

IDdusty-hexagonal-orange-terracotta-tiles-free-pbr
CategoryTile
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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The Dusty Hexagonal Orange Terracotta Tiles (Tiles 0098) feature a ceramic base substrate made from natural clay minerals, carefully shaped into hexagonal forms. These tiles exhibit a porous structure typical of terracotta, allowing for slight moisture absorption and a naturally warm orange hue derived from iron oxide pigments. The surface is finished with a matte, unglazed texture that accentuates the dusty accumulation of tiny dirt particles and fine sand grains, contributing to their weathered, rustic appearance. This wear pattern reflects typical outdoor exposure, often seen in kitchens and backyard pavements, where natural sediment settles into the crevices and pores over time.

In physically based rendering (PBR) workflows, the BaseColor or Albedo channel captures the rich orange tones and subtle dust overlays, while the Normal map highlights the hexagonal tile edges and surface irregularities caused by embedded dirt and surface roughness. The Roughness map emphasizes the matte finish and variations in texture caused by dust and wear, ensuring realistic light diffusion. The Metallic channel is minimal, as terracotta is a non-metallic ceramic, and Ambient Occlusion enhances the depth perception in the tile joints and porous areas. Height or Displacement maps delineate the slight surface relief of dirt patches and tile edges, adding tangible depth and realism to the material.

This texture is provided in up to 8K resolution, ensuring exceptional detail and clarity for close-up renders. It is fully optimized and compatible with major 3D engines such as Blender, Unreal Engine, and Unity, making it ideal for architectural visualizations, game environments, or virtual sets. For practical use, adjusting the UV scale to a slightly larger size can help emphasize the hexagonal pattern’s geometry without losing fine dust details, while tuning the roughness channel can simulate different levels of wear or cleanliness depending on the scene context.

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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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