This White Triangular Tile Texture with Flower Pattern (Tiles 0086) showcases a ceramic-based wall tile decorated with an intricate floral motif. The tiles are crafted from a high-quality mineral substrate, providing durability and natural porosity that contributes to the overall rough surface finish. The flower pattern is subtly embedded using colorants derived from white pigments and oxide layers, lending a soft, matte appearance ideal for authentic wall decor applications. The surface features a fixed height map that enhances the tactile feel of the rough texture, creating depth and realism in digital renderings.
The material composition includes a ceramic base bonded with mineral adhesives, ensuring structural integrity and longevity. The grain orientation is uniform, supporting consistent light reflection and shadow play across the tile’s triangular facets. In terms of PBR workflow, the BaseColor or Albedo channel captures the white tones and delicate flower details without metallic influence, while the Normal map defines the tile’s rough, uneven surface. The Roughness map emphasizes the matte, non-reflective finish, and the Metallic channel remains close to zero, as typical for ceramic materials. Ambient Occlusion enhances the subtle crevices around the floral patterns, and the Height or Displacement map adds realistic depth to the raised flower elements and tile edges.
Rendered at an impressive 8K resolution, this texture is fully optimized for seamless integration into Blender, Unreal Engine, and Unity projects. Its high detail level supports close-up views without pixelation, making it suitable for architectural visualizations, game environments, or interior design mockups. For practical use, adjusting the UV scale is recommended to align the flower pattern proportionally with the surface area, while fine-tuning the roughness value can help simulate various finishes from slightly worn to freshly installed tiles. The fixed height map ensures consistent parallax effects across platforms, enhancing the immersive quality of your wall surfaces.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.