Elongated Diamond Ceramic Tiles | Free PBR

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Elongated Diamond Ceramic Tiles seamless PBR texture preview
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Texture Info

IDelongated-diamond-ceramic-tiles-free-pbr
CategoryTile
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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These elongated diamond ceramic tiles feature a high-quality, seamless PBR texture designed to replicate the intricate composition and surface characteristics of real ceramic materials. The base substrate consists primarily of fired clay minerals, providing a durable yet slightly porous foundation typical of ceramic tiles. Fine mineral binders and natural pigments contribute to the subtle color variations and depth seen in the BaseColor/Albedo channel, while the grain orientation and microscopic surface irregularities—captured in the Normal map—enhance the realistic three-dimensional feel of each tile. The texture’s surface finish presents a smooth, semi-glossy sheen that reflects light softly, with roughness values carefully calibrated to balance specular highlights and diffuse reflections, avoiding excessive shine or dullness.

Within the PBR workflow, the metallic channel remains near zero, consistent with the non-metallic nature of ceramic materials, while the Ambient Occlusion map defines soft shadows in crevices and tile edges, adding natural depth and realism. Height and displacement maps accurately simulate the subtle elevation changes of the elongated diamond pattern, enhancing parallax effects and surface detail when applied in 3D environments. The texture’s seamless nature and ultra-high 8K resolution ensure crisp, distortion-free visuals even when viewed up close or scaled to large surfaces, making it ideal for use in Blender, Unreal Engine, and Unity projects.

For optimal results, adjust the UV scale to maintain the delicate proportions of the elongated diamond shapes without pixelation or blurring. Additionally, tweaking the roughness parameter can help tailor the reflectivity to different lighting conditions, from matte indoor walls to lightly weathered outdoor installations. This texture’s realistic ceramic composition and versatile design make it a valuable asset for architectural visualizations, game environments, and any project requiring authentic, high-quality tile surfaces with minimal setup. The licensing further ensures licensed use in both commercial and personal applications.

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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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