These elongated diamond ceramic tiles feature a high-quality, seamless PBR texture designed to replicate the intricate composition and surface characteristics of real ceramic materials. The base substrate consists primarily of fired clay minerals, providing a durable yet slightly porous foundation typical of ceramic tiles. Fine mineral binders and natural pigments contribute to the subtle color variations and depth seen in the BaseColor/Albedo channel, while the grain orientation and microscopic surface irregularities—captured in the Normal map—enhance the realistic three-dimensional feel of each tile. The texture’s surface finish presents a smooth, semi-glossy sheen that reflects light softly, with roughness values carefully calibrated to balance specular highlights and diffuse reflections, avoiding excessive shine or dullness.
Within the PBR workflow, the metallic channel remains near zero, consistent with the non-metallic nature of ceramic materials, while the Ambient Occlusion map defines soft shadows in crevices and tile edges, adding natural depth and realism. Height and displacement maps accurately simulate the subtle elevation changes of the elongated diamond pattern, enhancing parallax effects and surface detail when applied in 3D environments. The texture’s seamless nature and ultra-high 8K resolution ensure crisp, distortion-free visuals even when viewed up close or scaled to large surfaces, making it ideal for use in Blender, Unreal Engine, and Unity projects.
AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.