Texture Info
| ID | water-seamless-pbr-clear-pool-water-texture-with-soft-ripples-2 |
| Category | Water |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Color | sRGB |
| Tileable | Yes |
This seamless PBR water texture captures the tranquil essence of a clear swimming pool or tropical shallow water surface. Exhibiting soft, irregular ripple patterns, the texture highlights delicate wave formations that gently distort the water surface. The calming turquoise and cyan shades, infused with subtle depth variations, add realism and depth, simulating shallow, sunlit water. Reflective caustic light patterns dance softly across the surface, enhancing the natural look with realistic specular highlights and translucent refractions. The wave crests are smooth and curved, avoiding harsh edges or foam, which suits calm or slightly moving waters rather than stormy or turbulent ones.
Designed as a tileable texture, it allows seamless repetition without visible borders or mismatched edges, ideal for expansive water bodies in 3D scenes. Fully PBR-ready, the texture includes accurate surface normals and reflectivity to interact flawlessly with different lighting setups, adaptable in Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and other rendering software.
Perfectly suited for realistic pool water, tropical shallows, or gentle lagoon environments, this texture can be used in architectural visualization, game level design, VFX, or product rendering. Its clarity and subtle dynamics make it an excellent choice for underwater shots, poolside scenes, or stylized natural water surfaces requiring a serene and inviting water appearance. It complements realistic and stylized projects seeking a fresh, light, and calm aquatic ambiance without aggressive waves or foam distractions.
Best Uses for This Texture
- Pools, ponds and ocean planes
- Realtime water shader base maps
- Stylized VFX surfaces
- Background water materials
- Game and archviz scenes
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.