Water PBR Texture Featuring Realistic Ocean Surface Waves and Highlights

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Water Featuring Realistic Ocean Surface Waves and Highlights seamless PBR texture preview
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Texture Info

IDwater-seamless-pbr-realistic-ocean-surface-water-texture-9
CategoryWater
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This highly realistic seamless 3D water PBR texture captures the dynamic motion of an open ocean surface with gently rolling waves. The texture features moderate choppy wave peaks and troughs with naturalistic curvature, conveying a lively yet calm sea state. The surface details include glossy highlights reflecting a bright sky light source, enhancing the perception of translucency and wetness. Subtle variations in blue tones—from deeper navy hues in the wave shadows to lighter sky blues on wave crests—create natural depth and volume. The texture is tileable and seamless, enabling unlimited expansion across large surfaces without visible repetition. Perfectly crafted for seamless integration in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, it suits 3D modeling, environment design, game development, architectural visualization, and VFX projects. It works exceptionally well in coastal ocean environments, outdoor sea vistas, maritime scenes, and realistic water body simulations. This texture’s realistic stylization makes it suitable for naturalistic water surfaces in games and visualizations requiring believable oceanic reflections and wave forms.
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Best Uses for This Texture

  • Pools, ponds and ocean planes
  • Realtime water shader base maps
  • Stylized VFX surfaces
  • Background water materials
  • Game and archviz scenes

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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