Watercolor Stripes Fabric Texture with Soft Blue and Green Tones

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Watercolor Stripes Fabric with Soft Blue and Green Tones seamless PBR texture preview
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Texture Info

IDwatercolor-stripes-seamless-pbr-watercolor-stripes-fabric-texture-4k-32
CategoryWatercolor Stripes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture showcases a delicate watercolor stripes pattern, rendered in soft, muted bands of blue and green on a clean white base. The texture mimics hand-painted brush strokes with subtle color gradients and slight edges blending, capturing the organic flow and imperfect charm of real watercolor on paper or fabric. The surface appears matte and smooth, emphasizing its natural and artistic feel without harsh reflections or glossiness. Each stripe features gentle tonal variations and some minor edge fraying, adding realism and depth to the pattern. There is no visible damage, dirt, or wear, ensuring a fresh and clean appearance suitable for a variety of applications. Because it is seamless and tileable at 4K resolution, this texture fits perfectly for use in 3D modeling, game design, architectural visualization, and product rendering workflows. It integrates well with engines and software such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, supporting physically based rendering (PBR) pipelines. This fabric-inspired texture is ideal for contemporary interior scenes, textile simulation, soft environment designs, or stylized props where a hand-crafted artistic look is desired. The calming blue and green palette also bring a soothing, natural mood to visual projects, especially those aiming for organic or handcrafted aesthetics.
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Best Uses for This Texture

  • Pools, ponds and ocean planes
  • Realtime water shader base maps
  • Stylized VFX surfaces
  • Background water materials
  • Game and archviz scenes

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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