Seamless Dark Wood Parquet 18 by Share Textures - PBR 3D Texture (8K ready)

Seamless texture (tileable) · PNG, WEBP, PBR ZIP. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

Dark Wood Parquet 18 by Share Textures seamless PBR texture preview

Texture Info

IDdark-wood-parquet-18-by-share-textures-pbr-seamless-8k
CategoryWood
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
ColorsRGB
TileableYes

Seamless Dark Wood Parquet 18 by Share Textures is a meticulously crafted PBR 3D texture that authentically captures the intricate beauty and natural complexity of dark wood parquet flooring. This material is primarily composed of richly grained organic wood fibers carefully arranged in a classic parquet pattern where the subtle orientation of the grain enhances the overall depth and tactile realism of the surface. The parquet features a refined matte finish reminiscent of hardwood that has been carefully sanded and sealed to achieve a smooth modern aesthetic with minimal porosity. Deep brown pigments and natural wood dyes provide the coloration delivering warm earthy tones that evoke a sophisticated and timeless ambiance. The seamless tiling design effectively replicates the presence of adhesive layers and binders typical in parquet installation ensuring consistent shading and smooth transitions across large surfaces without visible repetition or distortion.

In terms of physically based rendering (PBR) the Base Color (Albedo) map conveys the nuanced dark wood hues alongside delicate variations in grain while the Normal map simulates subtle surface relief and the beveled edges between individual parquet tiles adding a realistic tactile dimension. The Roughness channel controls the soft matte sheen balancing light reflection to avoid unwanted glossiness and preserve the authentic organic feel of wood. The Ambient Occlusion map deepens shadows within the tile joints and crevices grounding the texture visually by enhancing depth perception. Height or Displacement maps emphasize slight elevation differences and joint separations inherent to parquet flooring contributing to a more immersive surface detail. The Metallic channel remains neutral and minimal accurately reflecting wood’s non-metallic organic nature and ensuring physically correct rendering across various engines.

Optimized for modern workflows this seamless dark wood parquet texture supports ultra-high resolutions up to 8K making it ideal for high-fidelity visualizations architectural renders and real-time applications. It is fully compatible with Blender’s Principled BSDF shader Unreal Engine’s material system and Unity’s URP and HDRP pipelines through the Lit shader facilitating seamless integration across platforms. For best visual results it is recommended to apply triplanar or layered UV mapping techniques to maintain consistent texel density and avoid visible repetition. Additionally combining the Normal map with height or parallax effects can significantly enhance the perceived depth and realism of the parquet surface while importing the Base Color map as sRGB and other maps as Non-Color data ensures accurate shading and physical correctness during rendering.

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Best Uses for This Texture

  • Wood floors, parquet and wall panels
  • Furniture, cabinets and product renders
  • Rustic beams, fences and exterior props
  • Game environment surfaces
  • Archviz interiors and close-up material shots

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.

Can I use it in Blender, Unreal Engine and Unity?

Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.

Is commercial use allowed?

Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.

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