Light Pine Wood Planks Seamless Texture with Natural Knots and Grain

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Light Pine Wood Planks with Natural Knots and Grain seamless PBR texture preview
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Texture Info

IDwood-seamless-pbr-light-pine-wood-plank-flooring-texture
CategoryWood
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture showcases natural light pine wood planks characterized by a variety of warm honey and beige tones. The wood grain is mostly straight with gentle wavy patterns, blending fine textures and prominent natural knots that add authenticity and depth. The surface presents occasional small cracks and tiny dark pinholes, indicating natural aging and providing a realistic, tactile feel. The finish is matte with a soft natural sheen, highlighting the wood's organic lines and subtle color variations without appearing overly polished. Arranged in a simple plank layout, the texture is crafted to tile perfectly without visible seams, making it ideal for large surfaces. Its balance of lightness and natural detail fits well in architectural visualizations of rustic cabins, cozy living rooms, and furniture renderings. Game developers and VFX artists will find this texture suitable for stylized scenes and realistic interiors alike. Compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, this PBR-ready wood material offers diffuse color, normal mapping, and realistic reflectivity for accurate light interplay, enhancing the presence of wood grain and knots in 3D environments.
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Best Uses for This Texture

  • Wood floors, parquet and wall panels
  • Furniture, cabinets and product renders
  • Rustic beams, fences and exterior props
  • Game environment surfaces
  • Archviz interiors and close-up material shots

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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