Light Pine Wood Planks PBR Texture with Natural Knots and Grain

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Light Pine Wood Planks with Natural Knots and Grain seamless PBR texture preview
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Texture Info

IDwood-seamless-pbr-light-pine-wood-planks-texture
CategoryWood
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This high-quality seamless PBR texture features light pine wood planks, characterized by a warm beige to pale yellow color palette. The texture captures the natural, straight-to-slightly wavy grain pattern typical for pine wood. Prominent visual details include small to medium-sized knots scattered naturally along the boards, subtle streaks, and occasional darkened areas that simulate wood aging or sap spots. The planks are arranged vertically with slight spacing that accentuates the classic plank structure, making this texture perfect for flooring, paneling, or wall siding. The finish appears matte to lightly polished, emphasizing the natural wood fibers and grain definition without gloss or varnish. This texture is fully seamless and tileable, ensuring smooth repetition in any 3D software pipeline. PBR-ready maps provide realistic response to light, perfect for use in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It suits scenes requiring authentic, warm wooden materials such as cozy cabin interiors, rustic furniture, traditional cottages, or stylized game assets. Use it to bring realistic wood detail to flooring, walls, decks, or props in architectural visualization, game development, or VFX projects.
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Best Uses for This Texture

  • Wood floors, parquet and wall panels
  • Furniture, cabinets and product renders
  • Rustic beams, fences and exterior props
  • Game environment surfaces
  • Archviz interiors and close-up material shots

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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