Texture Info
| ID | wood-seamless-pbr-painted-weathered-wood-planks-texture-3 |
| Category | Wood |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Color | sRGB |
| Tileable | Yes |
This seamless 3D wood PBR texture features weathered wooden planks with a distinct vintage charm, enhanced by a pastel color palette of faded blues, pinks, purples, and peach hues. The texture highlights natural wood grain patterns running along the long planks, with visible knots, cracks, and subtle scratches that evoke an aged and distressed finish. The painted surfaces exhibit noticeable wear, flaking, and peeling paint that reveal hints of the raw wood underneath, contributing to a uniquely rustic and artistic character. The diagonal arrangement of the planks adds dynamic visual interest and emphasizes the texture's seamless tileability for creating large surfaces without obvious repetition. Ideal for use in 3D modeling, game development, architectural visualization, and product rendering, this PBR-ready texture performs well in popular engines such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It is especially suited for nostalgic or fantasy settings, shabby chic interiors, coastal cottages, or playful stylized environments needing a colorful yet weathered wood surface. Its combination of pastel tones and natural wood details makes it versatile for creating cozy living rooms, charming cabins, boutique shops, or decorative panels with a worn, story-filled appearance. Elevate your projects by incorporating this high-quality wood texture with authentic signs of age, vibrant painted hues, and a harmonious balance of imperfection and softness.
Best Uses for This Texture
- Wood floors, parquet and wall panels
- Furniture, cabinets and product renders
- Rustic beams, fences and exterior props
- Game environment surfaces
- Archviz interiors and close-up material shots
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.