Weathered Oak Log Crosscut PBR Texture with Natural Cracks

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Weathered Oak Log Crosscut with Natural Cracks Wood seamless PBR texture preview
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Texture Info

IDwood-seamless-pbr-weathered-oak-log-crosscut-texture
CategoryWood
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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Presenting a highly detailed seamless PBR texture showcasing the natural crosscut faces of weathered oak logs. This texture captures the authentic grain pattern of oak wood with concentric growth rings, distinct radial cracks, and natural surface imperfections like small knots and fissures. The warm, earthy brown tones range from honey shades at the center to slightly darker aging marks near cracked areas, enhancing the rustic appeal. Surrounding the log faces is rough, textured bark with a weathered, muted grey-brown color, adding a nice contrast to the smooth but cracked wood surfaces. This texture is tileable and PBR-ready, providing realistic materials for 3D environments, game assets, architectural visualization, or VFX where natural wood logs or rustic building elements are needed. Ideal for creating cozy cabin walls, log piles, or nature-inspired scenes in software such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. The visible weathering and radial cracks convey the ageing process of oak wood, perfectly fitting stylized or realistic projects focusing on outdoor setups, forestry, fantasy taverns, or even woodland-themed assets. Its detailed bark and wood grain presentation brings authenticity and tactile depth to any 3D render or game scene requiring natural, weathered wooden logs.
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Best Uses for This Texture

  • Wood floors, parquet and wall panels
  • Furniture, cabinets and product renders
  • Rustic beams, fences and exterior props
  • Game environment surfaces
  • Archviz interiors and close-up material shots

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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