Wood Wall Trunk

Seamless texture (tileable) · PNG, WEBP, PBR ZIP. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

Wood Wall Trunk seamless PBR texture preview

Texture Info

IDwood-trunk-wall-tree-trunk-wood-wall-trunk-logs-log-cabin
CategoryWood
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
ColorsRGB
TileableYes

The Wood Wall Trunk texture is a meticulously crafted seamless 3D material that authentically replicates the intricate natural beauty and tactile depth of wood trunk walls commonly found in outdoor settings such as forest cabins and log cabins. This texture is based on genuine organic wood substrates showcasing the distinctive grain orientation and fibrous structure of timber logs and tree trunks. The composition captures the natural porosity and subtle weathering effects that wood undergoes when exposed to outdoor elements combined with nuanced man-made finishes that balance rough and smooth surfaces. Warm brown hues arise from natural wood pigments and oxide layers delivering a rich rustic appearance with semi-matte finishes that harmonize the slightly polished look of lumber with the ruggedness of raw timber. Growth rings knots and other imperfections inherent to wood trunks and logs are preserved in fine detail emphasizing the authentic character of natural wood walls and timber surfaces.

This physically based texture leverages advanced PBR workflows encoding material properties across multiple channels for consistent realism in modern 3D applications. The Albedo/BaseColor map conveys the authentic brown tones with subtle variations reflecting real wood grain and tree trunk characteristics. The Normal map captures intricate surface details such as bark ridges grain depth and fiber orientation adding tactile realism. Roughness maps balance matte and glossier areas to simulate contrasts between weathered outdoor wood and freshly cut lumber surfaces while the Metallic map remains appropriately neutral for this organic material. Ambient Occlusion enhances natural shadowing within crevices and grain boundaries contributing to depth without additional manual adjustments. The Height/Displacement map offers precise surface relief and parallax effects significantly enriching realism in real-time engines and offline renderers. This texture is fully tileable and optimized for metal/roughness workflows ensuring seamless integration with Blender Unreal Engine and Unity.

Available in an impressive 4K resolution with an optional upgrade to 8K for high-end projects this wood trunk wall texture delivers exceptional detail and performance balance suitable for digital content creation game development and architectural visualization. Provided in PNG and EXR formats it adapts to a wide range of rendering pipelines. For best results adjusting the UV scale to maintain natural grain proportions is recommended along with fine-tuning roughness values to achieve a desired finish—whether that be freshly sawn lumber or naturally weathered timber surfaces. Incorporating the Height map to introduce subtle parallax displacement further enhances surface depth in close-up views adding convincing realism to wood walls logs and rustic cabin interiors. This versatile physically based wood trunk texture offers an authentic foundation for any forest outdoor or man-made cabin environment requiring detailed timber lumber or log cabin surfaces.

Best Uses for This Texture

  • Wood floors, parquet and wall panels
  • Furniture, cabinets and product renders
  • Rustic beams, fences and exterior props
  • Game environment surfaces
  • Archviz interiors and close-up material shots

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.

Can I use it in Blender, Unreal Engine and Unity?

Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.

Is commercial use allowed?

Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.

AITEXTURED Tools

Build, preview, and export seamless PBR materials. Generate full map sets from a single image, inspect them in a real-time WebGL viewer, and re-package maps for Unreal, Unity, and Blender—directly in your browser.