Weathered Tree Bark Texture with Natural Peeling and Rough Surface

Seamless texture (tileable) · PNG, WEBP, PBR ZIP. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

Weathered Tree Bark with Natural Peeling and Rough Surface Wood seamless PBR texture preview

Texture Info

IDwood-weathered-tree-bark-pbr-texture-for-3d-models
CategoryWood
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
ColorsRGB
TileableYes
This high-quality PBR texture captures the intricate details of weathered tree bark with prominently peeling and cracked layers. The surface shows natural wear and irregular patterns typical to aged bark, including raised flaky edges of bark pieces curling slightly away from the trunk. The colors blend softly into muted browns, grays, and hints of greenish and rusty tones, reflecting natural weather exposure and organic aging. The close-up texture highlights fine cracks, rough wood grain, and subtle depth variations to enhance realism in 3D renders. This texture is perfect for use in creating realistic natural environments, forest scenes, or nature assets in Blender, Unreal Engine, Unity, or other 3D software. Due to its organic non-repetitive patterning and uneven edges, this texture is not but provides exceptional visual authenticity for close-up shots and detailed modeling projects.

Best Uses for This Texture

  • Wood floors, parquet and wall panels
  • Furniture, cabinets and product renders
  • Rustic beams, fences and exterior props
  • Game environment surfaces
  • Archviz interiors and close-up material shots

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.

Can I use it in Blender, Unreal Engine and Unity?

Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.

Is commercial use allowed?

Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.

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