Texture Info
| ID | inflated-seamless-pbr-inflated-vinyl-chicken-plush-texture-4k |
| Category | Inflated |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Color | sRGB |
| Tileable | Yes |
This seamless 3D inflated PBR texture showcases a playful arrangement of three inflated vinyl chicken plush toys set against a vivid backdrop of colorful inflated balloons. The main material appears as glossy vinyl with smooth, rounded inflated shapes, reflecting strong light highlights. The three chickens feature a distinct color palette: warm yellow, pristine white, and soft orange-brown, each with bright red combs and wattles, and shiny orange feet and beaks. The inflated surface has a bubble-like contour with soft seams and subtle wrinkles, emphasizing a plump, cushiony feel. The background balloons present additional inflated forms in pastel pinks, greens, yellows, and purples, adding dynamic variety and depth to the composition. This tileable, PBR-ready texture is optimized at 4K resolution, ensuring crisp detail and realistic reflections suitable for 3D modeling, game development, architectural visualization, and product rendering. It excels in cheerful, fun environments such as children’s props, toy designs, or whimsical sci-fi padding. Compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, this texture delivers vibrant, inflated vinyl surfaces with perfect tiling for seamless application. The combination of gloss, rounded inflation, and bright colorfulness distinguishes this texture as a unique asset for creative, playful 3D projects requiring high-quality inflated vinyl materials.
Best Uses for This Texture
- 3D environment surfaces
- Game art and realtime rendering
- Archviz and product visualization
- WebGL previews and material studies
- Blender, Unreal Engine and Unity workflows
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.