Featuring Festive Santa, Mittens, Stockings on Pink

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Featuring Festive Santa, Mittens, Stockings on Pink seamless PBR texture preview
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Texture Info

IDall-christmas-digital-paper-seamless-pbr-christmas-digital-paper-with-santa-and-mittens
CategoryAll Christmas Digital paper
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR digital paper texture presents a delightful holiday pattern filled with cute Santa Claus faces adorned with red hats, red and green mittens featuring intricate knitted patterns, and festive Christmas stockings decorated with snowflakes and stripes. The background is a gentle pink hue, providing a warm and cheerful canvas that accentuates the bright reds, whites, greens, and subtle touches of beige in the character designs. The texture's surface mimics a smooth, clean digital paper without visible wear or damage, making it ideal for crisp, flat digital applications. Due to its seamless tiling, this pattern can be repeated infinitely without visible seams, ensuring consistent coverage across 3D models or 2D backgrounds. This Christmas-themed texture is PBR-ready and suitable for digital artists working in Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, or other rendering environments. Its playful, friendly design fits perfectly into festive 3D scenes, holiday animations, children’s game environments, wrapping paper designs, greeting cards, and other seasonal digital products. Enhance your creative projects with this joyful, professionally crafted pattern to instantly evoke the warmth and fun of the holiday season.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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