Elevate your 3D projects with our seamless PBR roofing tiles texture, designed for versatility and high detail. This texture set includes BaseColor, Normal, Roughness, Ambient Occlusion, and Height/Displacement maps, ensuring your designs have realistic depth and dimension. Available in resolutions ranging from 1K to 8K, this texture is perfect for both architectural visualizations and game design. The tileable nature of the texture allows for easy integration into any project, ensuring a smooth appearance without visible seams. Ideal for digital artists looking to enhance their work with authentic materials, this roofing tiles texture provides a robust and stylish option for any creative endeavor.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.