Dark Brown Tree Bark Texture with Deep Groove Detail

Seamless texture (tileable) · PNG, WEBP, PBR ZIP. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

Dark Brown Tree Bark Texture with Deep Groove Detail texture preview

Texture Info

IDwood-dark-brown-wood-bark-texture-pbr-4k-for-3d-projects
CategoryBark
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
ColorsRGB
TileableYes
This high-quality PBR texture captures the intricate detail of dark brown tree bark with deep grooves, fibrous strands, and a rugged organic surface. The rich, natural tones range from medium to very dark brown, highlighting the complex layered bark structure with a rough, tactile finish. This texture features various overlapping wood fibers and weathered bark sections, creating an authentic and raw natural look. Its vertical pattern emphasizes tree growth lines and organic irregularities, suitable for use in forestry, natural environment scenes, or any 3D project requiring realistic wood bark surfaces. With a 4K resolution source and PBR-optimized maps, this texture supports physically accurate rendering workflows in engines like Blender, Unreal Engine, Unity, and others. Although detailed and natural, this texture is non- due to the complex unique bark pattern which doesn't repeat along edges. It works best applied sparingly on large models, trunks, or close-up views where natural randomness is preferred.

Best Uses for This Texture

  • seasonal bark materials
  • stylized game props and level dressing
  • Blender, Unreal Engine and Unity materials
  • packaging mockups, textile prints and decorative surfaces
  • tileable backgrounds for archviz, motion graphics and product renders

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.

Can I use it in Blender, Unreal Engine and Unity?

Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.

Is commercial use allowed?

Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.

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