This texture presents a close-up view of a natural stone brick wall, ideal for PBR workflows. The bricks are irregular in shape and size, showcasing a weathered, rough stone surface with subtle color variations in greys and browns. The mortar is light colored, slightly textured, and shows some signs of aging without heavy damage. The overall pattern is horizontal brickwork with somewhat uneven brick edges, contributing to a realistic, aged aesthetic. This texture is perfect for architectural visualization, game environments, and any 3D modeling projects that require an authentic stone brick wall surface. It is designed at a high resolution of 4K to provide fine detail for close camera views. The texture does not tile, so it is best used for larger surfaces or custom UV mapping techniques to avoid visible repeating edges or seams. Compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.