Cracked Black and White Weathered Brick Wall Seamless Texture with Chipped Paint

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Black and White Weathered Brick Wall with Chipped Paint seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-black-white-brick-wall-texture
CategoryBrick
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This high-resolution seamless PBR texture features a cracked and chipped brick wall rendered in stark black bricks partially covered by worn white paint layers. The material showcases a rough, dry surface with distinct fractures and paint erosion revealing the underlying dark brick base. Irregular weathered patches of cracked paint combined with jagged edges between bricks create a realistic aged and neglected façade look. The texture’s pattern is horizontally aligned brick courses with varied paint peeling damage, giving a natural distressed effect. Its monochromatic palette of deep blacks, greys, and faded white paint adds a vintage, industrial mood suitable for urban decay scenes, factory walls, or post-apocalyptic settings. Fully tileable and PBR-ready, this texture integrates seamlessly into 3D modeling and rendering workflows. It is optimized for use in Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and other rendering software, enhancing game assets, architectural viz, VFX backgrounds, and product design props with authentic brick and wall damage detail. Perfect for projects requiring gritty, worn masonry aesthetics with a cracked and chipped paint surface.
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Best Uses for This Texture

  • Exterior brick walls and facades
  • Interior feature walls
  • Archviz masonry surfaces
  • Game environment modular walls
  • Close-up brick and mortar renders

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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