Texture Info
| ID | cracked-seamless-pbr-cracked-white-and-gray-brick-wall-texture |
| Category | Brick |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Color | sRGB |
| Tileable | Yes |
This high-resolution 4K seamless PBR texture depicts a meticulously detailed cracked brick wall composed of white, gray, and beige-toned rectangular bricks. Each brick shows natural surface imperfections including minor chips, fractures, subtle cracks, and rough, uneven faces that convey age and weathered character. The brick arrangement is tightly packed with distinct mortar lines, though the worn edges and fragmented brick surfaces create a dynamic appearance of mild decay. Color variation between muted grays, off-whites, soft browns, and dark blue-gray tones adds depth and realism, simulating natural stone weathering and material diversity. The texture surface has a dry, rugged feel with crisp shadows emphasizing the raised and recessed areas, ideal for enhancing depth in 3D renders. The pattern is smoothly tileable with no abrupt seams, making it well-suited for expanding surfaces seamlessly across walls or props. Being PBR-ready, it includes realistic albedo, roughness, and normal details optimized for physically based rendering workflows in software like Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D. This texture is perfect for creating visuals of aged industrial buildings, vintage urban exteriors, sci-fi structural environments, or architectural visualizations requiring authentic cracked brick aesthetics with subtle weathering and color variation. The clean but rugged style fits post-apocalyptic, abandoned, or renovated construction scenes that demand highly realistic cracked brick surfaces with detailed material fidelity.
Best Uses for This Texture
- Exterior brick walls and facades
- Interior feature walls
- Archviz masonry surfaces
- Game environment modular walls
- Close-up brick and mortar renders
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.