Seamless PBR Texture of Cracked and Weathered Brick Wall with Varied Stone Blocks

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

of Cracked and Weathered Brick Wall with Varied Stone Blocks seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-brick-wall-texture-4k-tileable-4
CategoryBrick
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This 4K seamless PBR texture captures a cracked and weathered brick wall composed of irregular stone blocks. Each block displays unique surface damage including fractures, worn edges, and chipped areas with an authentic aged patina. The color palette blends muted grays, rusty reds, and soft beige tones, enriched by patches of moss and dark mortar fissures. Surface details reveal rough, dry textures with natural erosion and flaking paint that evoke a realistic, timeworn outdoor wall. The cracks and holes are rugged but not overly deep, offering natural fracturing that emphasizes the material's stone and brick composition. This tileable texture is optimized in PBR materials ready for use in 3D applications such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It's ideal for enhancing environmental realism in ruined urban settings, old factory facades, post-apocalyptic structures, or detailed architectural visualizations requiring distressed masonry surfaces. Its detailed visual depth and seamless geometry make it perfect for game assets, VFX, or products needing aged, cracked brickwork with varied stone colors and textures, delivering authenticity with easy integration into diverse digital scenes.
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Best Uses for This Texture

  • Exterior brick walls and facades
  • Interior feature walls
  • Archviz masonry surfaces
  • Game environment modular walls
  • Close-up brick and mortar renders

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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